Almost any enemy can be turned into a friend and part of the challenge in this game is finding a team of four that works. The hook for Star Allies is the ability to make friends, creating a party of up to four characters. It's fun to experiment with different powers, like Kirby's old-school sword and parasol, but it's even cooler to play around with more recent abilities, like the ESP ability from Kirby: Planet Robobot.īut while Kirby is probably more than capable of flying solo, that's not the point of what this game is. The variety in abilities has always been a highlight of this series and Star Allies is no exception. Many powers from Kirby's previous efforts make their return, as do a handful of new abilities. Kirby can flutter jump, swallow baddies, and steal powers from select foes. Nonetheless, Kirby is the right puffball to set things right.Īnyone with even a remote familiarity with Kirby games should know exactly what to expect. So waking up to see dark hearts raining down and corrupting the world's denizens isn't entirely treading new ground. Kirby has seen a lot of weirdness hit Dream Land over the past three decades.
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